Showing posts with label NOM. Show all posts
Showing posts with label NOM. Show all posts

Friday, January 18, 2019

Dirty Deeds (and other Deeds)


Faction: Earth Coalition (Dark Deeds, Dread Deeds), N.O.M (Dirty Deeds) 
Nationality: N/A
First Figure in Colorway: Bertie Mk1
Figures in Colorway: Bertie Mk1 (1/6), Bertie Mk2 (1/6, 1/12), Square Mk1 (1/6, 1/12, 1/8), Tank Square (1/6), Mighty Square (1/6), Dark Deeds Harold (1/6, 1/12), Dread Deeds 1G Armstrong (1/12)

What happens when you want to end the Great War? Do you try peace? No, because Rothchild will ruin that (see both Peaceday massacres). What about beating the other side? Sounds great but Rothchild keeps backing both sides. This Rothchild seems to be a problem. How about someone gets rid of him? The Earth Coalition had this exact idea.

The Dirty Deeds were created to kill their creator, Rothchild. The EC somehow bypassed the anti-tampering protocols Rothchild had on all of his robots and reprogrammed their AI.

The Dirty Deeds were composed of twelve Bertie Mk2s (a dirty dozen so to speak) and 3 Square Mk1s. Alongside with their handlers the group set out to try and assassinate Rothchild on his moon base.

They never arrived.

Instead the squad of Berties slaughtered their handlers. It was found out by the EC, upon reflection and investigation, that the Dirty Deeds lusted for freedom. A byproduct of severing the robots loyalty to Rothchild.

So with their masters dead the Dirty Deeds set out for Mars. That was where Nom de Plume found them and he somehow was able to persuade them and become their leader. Afterwards, Nom took the name Noir and with his new friends set off on a campaign of terror across Mars attacking Terrans one day and the Martians the next.

Rothchild eventually found out about this attempt on his life. This set him on the path to create the Caesar.

The tale of the Dirty Deeds was far reaching and much longer then just the failed Rothchild assassination and their time with Noir de Plume. The first of their kind was known as the Dark Deeds which were Harolds and served as prototypes for the future Berties.

After the failure the assassination attempt the EC didn't give up on trying to create something similar to the Dirty Deeds. What was born was the Dread Deeds. A secret attack unit that used different models of robots instead of just a single one that would work together to achieve their goal.

All deed colorways are a variation of black with white decals.

Dirty Deeds Decals/Sayings

The Dirty Deeds, their squares, and some victims.
The mainstay decal of the Dirty Deeds are their skull faces. Each one is unique and the all have a line leading down from them to a spade on their chest.

The many "faces" of the Dirty Deeds.
The spade might be in reference to the ace of spades which was known as the death card or as a sign of good luck.

Note the walking symbol on the right shoulder (our left). The signage on the left shoulder (our right). And the fist on the abdomen.
The Dirty Deeds share five other identical decals. One is a play on the walking symbol you'd see at crosswalks. However, this walking symbols head is exploding. A rather twisted take on a simple symbol. The possible meaning behind it might be that if it walks the Dirty Deeds will kill it.

Then there's a piece of signage that reads: If found return to hell. A humorous and morbid (a common theme with the Dirty Deeds) take on missing property or an animal.

The raised fist is an interesting decal. It doesn't follow the morbid theme of the other two. Instead this one speaks to the Dirty Deeds resistance to Rothchild.

Note the five marks next to the chest hatch. Photo Credit: Yee
There are five rectangles marked across all of the Dirty Deeds on their chests. At first I thought this could be an identification mark for each bot but they all have five of them. However, this appearance of five rectangles is do to the scale size (1/12). Let's look at them on a 1/6 Dirty Deeds Bertie.


Hard to make out but note the DDDDC to the left of the chest hatch.
These five rectangles become DDDDC on 1/6 Dirty Deeds figures. What could that stand for? Dirty Deeds Done Dirt Cheap (if this sounds familiar it's from AC/DC's Dirty Deeds).

Note the trinity on the back of the head.
Lastly, there are two N.O.M trinity symbols on the Dirty Deeds. One on the right arm and the other on the back of the head. This is definitely not an original marking and was probably added when Nom de Plume found and befriended the group.

Note the crown.
The squares of the Dirty Deeds retain some of their decals but have some unique to them. One being the crown seen atop of their head. Did these squares used to be viewed as little princes? Doubtful as the Dirty Deeds hated their squares and were only kept around because Noir used them to perform walking table tasks.

Interestingly enough this crown symbol is shared with another EC unit. The 11th Division Desert Combat.

Note the R and the crown symbol.
On the back of the square there's a Rothchild Mechanics logo. Knowing what the Dirty Deeds were created for this seems to be included on the squares to mock Rothchild.

Dark Deeds Decals/Sayings

Note... everything!
Dark Deeds retains the spade and skull motifs that the Dirty Deeds have along with Rothchild Mechanics logos.

Alongside those similarities there are some unique decals that set it apart from its predecessors. One being a four leaf clover. A four leaf clover is a rare variation of the three leaf clover. Four leaf clovers are also thought to bring good luck.

The four leaf clover is symbolic to the uniqueness of the Dark Deeds. Among the masses of other robots (the three-leaf clovers) the Dark Deeds stand out (four leaf clovers) do to their lack of loyalty to Rothchild.

We have a saying that first appears to be a unit identifier. That would be the one dark deed. This hearkens back to what the first Deed groups were designed to do. Kill Rothchild. 

Dread Deeds Decals/Sayings 

Note the big ol' skull and spade on the Armstrong's chest.
The Dread Deeds continue with the skull and spade motif of the Dirty Deeds. One interesting similarity between the Dread Deeds and the Dirty Deeds is the circle symbol seen around the raised first decal. On the Dirty Deeds it could be found around the raised fist but it seems to have moved to the skull for Dread Deeds.

Not the scribbling on the right side of the body, the 3 on the back of the head, and the DK on the jet pack.
On the back of the Dread Deed Armstrong there is the number 3. Unlike the previous Deed groups their members were not numbered. So the 3 might be a identifier for this Armstrong or it might refer to this Deed group being the third iteration (First: Dark Deeds, Second: Dirty Deeds, Third: Dread Deeds). 

The initials DK can be seen on the Armstrong's jet pack. This might be the initials of the Dread Deeds commander or it might stand for something else like Deed Kings, Dread Kings, or Donkey Kong.

Finally, there's some cursive scribbling that can be seen on the side. The writing seems to be unreadable (at least for me).

Dirty Deeds Memorial Decals/Sayings

Note... everything
The Dirty Deeds Memorial Mighty Square is an odd ball in the Deeds family. It only shares one decal with its Dirty Deed Square brethren (the crown). The rest of the decals on the Mighty Square are shared with the 11th Division (the skull, the get fucked by the 11th saying, and even the crown). So calling this a memorial feels odd as none of the decals are solely those of the Dirty Deeds.

Instead it appears to be a homage to the first two figures that Ashley Wood had done. Those being the 1/6 Bertie Mk1 in the Desert Combat and Dirty Deeds colorways.

Friday, February 9, 2018

N.O.M. (Not Ordinary Men)

Flesh, steel, fused and lifeless, this is not the outcome we support. We shall stop this, we shall right the wrong. - N.O.M.

Who are N.O.M.?
The enigmatic and mysterious N.O.M. (Not Ordinary Men) had their fingerprints all over the Great War and the WWR universe in general. Where they came from was unknown but we do know that they are extremely competent, resourceful, and possessed an inhuman ability. The inhuman ability to communicate with Rothchild's robots outside of normal verbal communication. A kind of telepathy that they could use to influence the bots to fight for them. These powers were granted by the special gas that was given to N.O.M. members by the Supreme NOM.

Any early history of N.O.M. comes from the Supreme and the first 33. Who these first 33 were is unknown. Is it the current de Plumes? A founding caste of N.O.M.?

How one joins N.O.M. is known. Every member of N.O.M. was chosen from birth and are drawn to N.O.M.. When do they join N.O.M.? That is up to the individual to choose when they do but it is an inevitability.

Silent Beginnings

Nom and Noir De Plume
N.O.M was not a major player during the beginning of the Great War. Instead they lurked in the shadows and weaved their way into the commands of the Terrans and Martians. They, however, did have operatives conducting operations on Earth and Mars. These operatives were know as the de Plumes. The ones of note during the early days of the Great War are Nom de Plume and Gebi de Plume.

Nom de Plume himself was a known figure by both the Terrans and Martians for one reason: the Dirty Deeds. He was the one that found them on Mars after the botched mission to kill Rothchild. After that he lead them on a series of massacres and engagements that saw him helping the Terrans one day and the Martians the next. It is also important to note that Nom de Plume took up the moniker Noir de Plume after finding the Dirty Deeds. Nom and Noir are the same person.

 
Gebi de Plume
Gebi de Plume wasn't a well known figure on the other hand. When a group of Earth Coalition troops were being heavily bombarded by mortars from Martians they were “saved” by Gebi. When the soldiers went to investigate what happened they found Gebi among a bunch of dead and dismembered Martians and burned out husks of dead bots. All Gebi said was that “they got in my way.” The investigating troops (a Sergeant and Lieutenant) didn't know who or what he was. Some kind of soldier or merc was what the Lt thought. Gebi was free to leave though and wasn't stopped. When the Lt. raised a concern about the figure he was told to be quiet or he would end up in the brig. This Lt. wrote a letter to his brother about this incident. It was intercepted by N.O.M. and the Lt. was killed.

   
 
 
Another de Plume was Blanc de Plume but not much was known about him.

Blanc De Plume

A Violent Reveal
N.O.M. didn't stay in the shadows for long. It only stayed their until it was in a comfortable position to strike a nasty blow to both the Terrans and Martians. Against the Terrans N.O.M. had hidden itself behind the forces known as Nightwatch and Daywatch. These forces were used as parade guards and bodyguards for some of the Terran commands and whole upper echelons of these commands were eliminated by their Nightwatch/Daywatch protectors. A similar event took place on Mars.

After this N.O.M. had truly entered the Great War as a major player.

It is unknown how long after this event that N.O.M. struck at Rothchild but it couldn't have been much later. It was probably part of their grand reveal to try and eliminate Rothchild alongside some of the high commands of the Terrans and Martrians.

N.O.M. wasn't the first to try and kill Rothchild. The Terrans would be the first with the Dirty Deeds. N.O.M. however did not choice to go with the personal route like the Terrans did with trying to kill Rothchild. Instead an Astro Nom was sent up into the orbit of the Moon and acquired access to one of Rothchild's kill sats. The Astro Nom then turned its weapons onto Rothchild's moon base. The attack destroyed the moon base but Rothchild survived.

The Fallen
Jung De Plume

 
 
Not all was well in paradise for N.O.M.. A few of the de Plumes had splintered away from the main body of N.O.M. for their own reasons. These de Plumes were know as the fallen.

The fallen could be traced back to one de Plume: Jung de Plume. Jung de Plume was the apprentice of Kuan Ti Plume.

Jung de Plume would eventually die and in his final breath told Kuan Ti Plume the truth of it all, the war, N.O.M.. This changed how Kuan saw the world and would emerge as the first fallen.

Kuan Ti Plume
 
 
 
Kuan was not the only fallen. Barguest de Plume would find himself a fallen. Barguest was not spurred on by the words of another however. He saw the reflection of N.O.M. as distorted and splintered and decided he would change that. He would try to change N.O.M. into the image he thought it should have been. One that shouldn't unite but crush all enemies in their path. Barguest was the de Plume that taught N.O.M. how to fight and was the first to call for aggressive action.

Barguest De Plume
 
 
 
 
 
 
 
 
Barguest and Kuan were quite different. Barguest saw Kuan as soft and took a more militaristic approach. Kuan on the other hand had become reclusive and did not take the violent approach like Barguest had.

One could argue that Von de Plume is a fallen de Plume. He believed that N.O.M. had lost their vision and he had set out to establish neo-NOM. 

Von De Plume
 
 
 
One thing was common for all the fallen. The Supreme NOM wanted them all dead and Marquis de Plume had been dispatched by her to hunt them down and kill them.
Marquis de Plume
Night & Day
We looked into the shadows and saw absolution. - Night
Radiance will rescind all shadow from its bursa. - Day

N.O.M. had a single goal in mind but the group itself had different philosophies. The two we known as night and day. The two ideals did conflict with one another but they were just opposite sides of the same coin. This gave way to the Nightwatch and Daywatch groups that we saw before and after N.O.M.'s big reveal.

Iconography

Trinity: The major symbol of N.O.M.. The trinity was the embodiment of N.O.M.'s main doctrine, balance, with the trinity representing the mind, body, and spirit.

N.O.M. Disciple
Third Eye: Appearing on the N.OM. Disciple the third eye was a very apt symbol for N.O.M.. The third eye was about perceiving the world beyond ordinary sight. N.O.M. had always presented itself as a group that saw the world in a different way then the other factions.